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Lucas Oil Offline series now linked in downloads 11 years 9 months ago #47862

  • VLR_Shock
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  • Team VLR - Racing since 2004
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Now instead of searching for the thread with the offline series you can simply download the great series BLS_Ray made at this link!

teamvlr.com/community-menu/downloads/doc...series-for-dtr2.html
Team VLR - Racing since 2004
The following user(s) said Thank You: BMS, DRP38

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Lucas Oil Offline series now linked in downloads 11 years 9 months ago #47863

  • BMS
  • BMS's Avatar
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I am already current deep into working on another series with the lesser known "real" drivers and alot of different tracks and shorter distances and less $$$.I will post the proposed schedule with the tracks i am currently working on AI for. Note*** I did also use some of my favorite tracks from the previous series as well. Looking for a good name for this series so please feel free to post any ideas.




track = SIM East Bay
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 1]

track = SIM Jackson Motor Speedway
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 2]

track = SIM Batesville
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 3]

track = SIM Lucas Oil
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 4]

track = SIM Florence Speedway
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 5]

track = SIM Attica
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 6]

track = SIM Knoxville
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 7]

track = SIM Charlotte
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 8]

track = SIM Atomic
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 9]

track = SIM Sharon
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 10]

track = SIM Bloomington
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 11]

track = SIM Kokomo
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 12]

track = SIM Thunder Valley
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 13]

track = SIM Riverside
cost = 200
practise laps = 10
qualifying prize money = 200
heat laps = 10
heat money maximum = 200
A main laps = 30
A main money maximum = 5000
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.500000

[event 14]

track = SIM Five Mile Point
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 15]

track = SIM Fulton
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 16]

track = SIM Oshweken
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 17]

track = SIM Highland
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 18]

track = SIM Boone
cost = 200
practise laps = 10
qualifying prize money = 200
heat laps = 10
heat money maximum = 200
A main laps = 30
A main money maximum = 5000
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 19]

track = SIM Eagle
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 20]

track = SIM Cowtown
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 21]

track = SIM Devils Bowl
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 22]

track = SIM Bakersfield
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 23]

track = SIM Silver Dollar
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 24]

track = SIM Silver Dollar
cost = 100
practise laps = 10
qualifying prize money = 100
heat laps = 10
heat money maximum = 100
A main laps = 25
A main money maximum = 2500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 2.000000

[event 25]

track = SIM Silver Dollar
cost = 400
practise laps = 10
qualifying prize money = 500
heat laps = 10
heat money maximum = 500
A main laps = 60
A main money maximum = 12500
B main laps = 12
B main money maximum = 0
C main laps = 12
C main money maximum = 0
D main laps = 12
D main money maximum = 0
E main laps = 12
E main money maximum = 0
F main laps = 12
F main money maximum = 0
G main laps = 12
G main money maximum = 0
H main laps = 12
H main money maximum = 0
appearance money = 0
sponsor appeal = 3.000000

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Lucas Oil Offline series now linked in downloads 11 years 9 months ago #47869

ADLMS aka American Dirt Late Model Series is idea or a former real series S.T.A.R.S Short Track Auto Racing Series thats 2 idea bro looks good.

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