Wednesday, November 13, 2024

VLR FAST 10'S ARE BACK

VLR Fast 10's are BACK (2023)! Click here to view! Simply join 74.91.122.77:32263 IP in DTR2 and set the laps to 10 in default late models for your time to show up!

To get the game to work online, simply download RivaTuner Statistics Server and click the + sign to add dtr2.exe and then set the frame rate to be 120FPS!

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Thank you! 12 years 11 months ago #16754

  • BMS
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I would just like to thank everyone for welcoming me and being so kind. I'm glad you all enjoyed my tracks. Ihave only been around DTR2 for a couple of years and a relative rookie in track building but i try. Thanks to Shock and F1yer for all your help ! The questions are never ending i know but so is my appreciation. Hope you all have a Happy Holiday season!
YYYYPeaceYYYY

Raymond

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Re: Thank you! 12 years 11 months ago #16758

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keep up the good work man u ever need help fig something out ill help with what i can
Do not argue with an idiot. He will drag you down to his level and beat you with experience

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Re: Thank you! 12 years 11 months ago #16770

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Thanks Jammin' i always have questions but am getting better by the hour with Rhino. I am releasing BMS Utica Rome Speedway 2k12 within the next 48 hours. I did alot of it a while ago with just the de2 and alp. I have since made greater improvements with Rhino.

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Re: Thank you! 12 years 11 months ago #16786

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Raymond I get off at 3ct if you need a track tester...I cant make a skin or a track but I can test the heck out of em :D
So we finish 18 and he's gonna stiff me. And I say, 'Hey, Lama, hey, how about a little something, you know, for the effort, you know.' And he says, 'Oh, uh, there won't be any money, but when you die, on your deathbed, you will receive total consciousness.' So I got that goin' for me, which is nice

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Re: Thank you! 12 years 11 months ago #16787

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ok dude.....my email is rbalchjr@yahoo let me know when ya get home or whatever and i will email you what i got done just dont post it................and go ahead and test the hell out of it. i mostly just have some visual crap to finish....its pretty much race ready

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Re: Thank you! 12 years 11 months ago #16788

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Yo Ray,do you know how to do lap tracking,radius,ai and all that stuff?
Better eat them fuckin vitamins kiddies.

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Re: Thank you! 12 years 11 months ago #16789

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nah havent really even tried that stuff ever..........someday i wanna build Syracuse and either have one of you pro's do the ai or learn how myself.
i really want everything i build to be enjoyable for everyone offline as well its why i only have been editing existing dtr2 tracks. but i wanna learn for sure

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Re: Thank you! 12 years 11 months ago #16790

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lap tracking is pretty easy.it basicly just tells the game where the middle of the racing line is and reads where the blackflags and stuff are.
the radius gets kinda harder but is done in rhino as well.radius tells the game where to read the grip and angle in the str file so we can make multigroove racing lines.
and of course the ai is computer cars but it can be done in rhino also since jammin and shock worked all that out here recently.

learning all that will really make your tracks unique and its not super hard to learn after you get the basics of rhino mastered.
Better eat them fuckin vitamins kiddies.

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Re: Thank you! 12 years 11 months ago #16791

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i sure do appreciate all this man.........like i said i will make it worth your while when i get it down.......i love building real life tracks, especially now that it doesnt take so long. That Lebanon Valley Track i did took me about a month on and off. was also one of the first ones i ever did but have tweaked it a couple times since.

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Re: Thank you! 12 years 11 months ago #16792

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Yeah before you release Utica Rome you could send it to F1yer and he can explain to you how the grip works to make the tracks have multiple grooves.

Could you email me what you have on Utica Ray? This email address is being protected from spambots. You need JavaScript enabled to view it.

What all did you do to Utica in Rhino?
Team VLR - Racing since 2004

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Last edit: by VLR_Shock.
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