Saturday, November 23, 2024

VLR FAST 10'S ARE BACK

VLR Fast 10's are BACK (2023)! Click here to view! Simply join 74.91.122.77:32263 IP in DTR2 and set the laps to 10 in default late models for your time to show up!

To get the game to work online, simply download RivaTuner Statistics Server and click the + sign to add dtr2.exe and then set the frame rate to be 120FPS!

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17207

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THANKS.


And I don't know when it will be released. And I don't know if the Offline will work good :(
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17208

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If you need anything else just yell. This hit me today at work. (shows how focused I am don't it?) This way you know how/where things are and go. Theres blue at the bottom of the pic just in case you didn't see it. I cut that area out alot while trying to make it big enough to see on Google.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17215

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Latest pic of tier parking added
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17216

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Looking good Shock! Can't wait to see the rest of it.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17228

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17260

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So I figured out some new stuff on making tracks tonight and have already started applying them to this one. Few new stuff going on including the crowd being done and lots of trees outside of turn 3 among other things. Starting to take shape. I've actually had a lot of fun on this track.

Notes for self

Things left to do 12/9/11:

- Put grass overlaying the backstretch inside wall (Make wall out of alp and put in front of de2 wall)
- Backstretch outside fence
- Trees in turn 1-2?
- redo white fences in alp?
- overlay grandstand colors onto grandstands
- American flag beside tier parking?
- make alp road on the exit thing in turn 1
- Possibly do the little creek in the infield??
- Do an alp wall behind the inside wall going into turn 3 to make it show up better
- Alp billboards? or mini billboards in turn 1 where it looks like there are a lot
- Paint billboards in turn 3 to look like wood b/c they are not in use anymore
- Repaint walls? stack an alp wall on some walls?
- Add more cars in turn 2. Seems like some park there if tier parking is full.
- Add car parking outside the track
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Last edit: by VLR_Shock.

Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17264

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need to rethink that m1 texture deal shock cause the signs in 1 2 didnt show until i got right up on them.i turned my graphics all the wya up they showed but my game skipped like a mofo
Better eat them fuckin vitamins kiddies.

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17272

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I didn't put anything in turn 1 so I'm not sure what you're talking about. I haven't even done any billboards in alp just yet I don't think so I don't know what you could have seen. If I turn my graphics down do you think I'll see it?
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17280

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Did you turn off alpha f1yer and see what the problem was?
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17294

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maybe u have the signs too close to the wall in turn 1 2 or it could be that u have an m2 tex in front of a m1 or somethin
Better eat them fuckin vitamins kiddies.

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17296

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They could be too close to that fence. It looks fine on mine, though. I'll have to get some testers to run it and see what happens to theirs. It's weird that it got really choppy for you.
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17300

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ill take a screenshot later tonight and show ya
Better eat them fuckin vitamins kiddies.

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17302

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Awesome plz do that
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17315

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Looking at the pic you posted, I don't see the gate between 3 and 4. Thats the entrance into the infield.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17321

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I thought they closed the gate during the races..
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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17323

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Its like the gate at Grove. Theres a gate that swings around and attatches to the other side, but the gap in the wall is still there.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17339

This track is going to turn out great, well done guys can't wait for it to be released.
" No, he didn't slam into you, he didn't bump you, he didn't nudge you...he RUBBED you. And rubbin, son, is racin'."

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17358

Some videos to show how the racing is.... Sorry for the camera blurring in and out lol it sucks.









Wins: 10 Championships: 2

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17361

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Cool vids Ralphy. With all the times I've been there, I've never actually seen the track from the stands. I'm either in the infield or off the backstretch.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: Orange County Fair Speedway 2k12 (BMS) 12 years 11 months ago #17365

Thanks, ya I go there every week on Saturday and Accord on Friday. Love the old place hahaha my buddies and I bugged the hell out of shock on vent one night to make an accurate OCFS lol.
Wins: 10 Championships: 2

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