Wednesday, December 04, 2024

VLR FAST 10'S ARE BACK

VLR Fast 10's are BACK (2023)! Click here to view! Simply join 74.91.122.77:32263 IP in DTR2 and set the laps to 10 in default late models for your time to show up!

To get the game to work online, simply download RivaTuner Statistics Server and click the + sign to add dtr2.exe and then set the frame rate to be 120FPS!

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Fonda 2013 11 years 3 weeks ago #55134

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no it will be a 2013 version. Im just going to make it the version it was last year.

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Fonda 2013 11 years 3 weeks ago #55136

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Ok awesome. Because one of the bigger changes is they removed the inside wall on the front stretch and I don't know if they're going to level the ground there with the track or not. The ground on the front stretch is level with the top of the wall, or it was. The ground in the infield is the highest in turn 3. The grass is like a foot and a half higher than the track surface at its highest point in 3.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Fonda 2013 11 years 3 weeks ago #55140

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Fonda 2013 11 years 3 weeks ago #55141

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into turn 3
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Fonda 2013 11 years 3 weeks ago #55142

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You got an overhead shot? I think the wall on the outside of the track in 3 and 4 might be too close. It doesn't just start at the edge of the track. Its way off and then kinda gets closer. Turns 3 and 4 are the widest parts of the track. They're also the most banked.


A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Fonda 2013 11 years 3 weeks ago #55145

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Nice looking track Ray, Can't wait to sling some dirt there.
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Fonda 2013 11 years 3 weeks ago #55157

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Fonda Beta is now released. Please leave feed back in this thread so I can adjust accordingly. Thank you!!

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Fonda 2013 11 years 3 weeks ago #55158

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I'm sure others will hit better times but i was 60's up top, 80's to 70's in middle and 90's to 80's low. I wasn't geared exactly right but VERY nice track and will be very fun to race on when done. GREAT JOB RAY
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Fonda 2013 11 years 3 weeks ago #55170

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Nice track , need to get a herd of racers on it to test raciness..but should be decent..I found the most speed so far making a large circle out of it sweepng low in turns.... WATCH THE CONCRETE down there lol it'll hurl your a$$ :silly:
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Fonda 2013 11 years 3 weeks ago #55171

Great track Ray. I'm going to start racing again so I'd love to be in a "test" race here. Just let me know and don't worry, I'm not going to be whining anymore. Just having fun. Thanks to all that make this game pretty damn cool.

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Fonda 2013 11 years 3 weeks ago #55184

I forgot to mention that this track is really cool. Shades of GLR and Volusia. I'm probably not as fast as others but that is usual. Hitting low 80's driving it just like GLR. Thanks
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Fonda 2013 11 years 3 weeks ago #55204

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very nice track Ray...what all is gonna look different on the finished version?
Better eat them fuckin vitamins kiddies.
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Fonda 2013 11 years 2 weeks ago #55206

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Mostly textures. Going to try and simulate a river behind backstretch. traffic lights and some tires and what not. Maybe some more haulers but i dont know most of these guys are racing with alp turned off anyway so why bother adding all this shit that no one sees?

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Fonda 2013 11 years 2 weeks ago #55207

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Probably going to just quit making beta versions and just put out the track . It is what it is. I just tried the beta thing to try and get ideas on grip mostly.

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Fonda 2013 11 years 2 weeks ago #55223

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Ray, I wouldnt stop the Betas .... we really havent got together enough drivers to have a decent test yet , but i'd say it's close on grip.
I'll see if maybe some folks will......... TEST TONITE @ 9 EST in BLS VENT.



I have to run Alp off unless i need to see tires at some tracks IE Cherokee,Eriez ..... I get sometimes unraceable screen skip/lagg on many newer tracks with a lot of detail with Alp on... but I do appreciate the detail work and usu drive around and check it out a while !
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Fonda 2013 11 years 2 weeks ago #55224

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It is. Awesome to see the detailed work done. Makes tracks individual.. but when it comes down to it all you need is a dirt surface to race on..plus.. one test session for work on grip and glitches is always needed..so I like beta versions for that.. better then 2013a.b. etc. Hopefully see yous tonight.. new pc be here by next week if anything.. always appreciate the work you editors do!!!
Take'r Easy, If She's easy take'r twice Now Let's Get it ON!!!
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Fonda 2013 11 years 2 weeks ago #55226

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Thanks BW. Actually the feedback I get from you and your night shift crew has been my most valuable resource to putting outt the raciest tracks that I can. Much thanks

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Fonda 2013 11 years 2 weeks ago #55231

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Well we managed 6 folks TY fellas for the test laps.... Seems it is racey once you find all the lines and get set right, runs equal times hi or low and combinations of both so grip should be fine.

No glitches unless you hit the walls... turn 2 is hell to get back on if you get outside the opening...take 2 nd road to turn 3 you can slam through there.



Thanks Ray !
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Fonda 2013 11 years 2 weeks ago #55243

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Thanks for testing it out guys. I'm going to see if I can get some advise from Shock or F1yer on how to fix that problem. It's weird the transition off the track is smooth but it seems re-entry is pretty rough lol. Thank you again to all who tested. Thanks to BW for always being the leader in track testing and feedback.
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Fonda 2013 11 years 2 weeks ago #55245

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Try set points if you haven't to completely level it. That may help but not sure
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