Saturday, November 23, 2024

VLR FAST 10'S ARE BACK

VLR Fast 10's are BACK (2023)! Click here to view! Simply join 74.91.122.77:32263 IP in DTR2 and set the laps to 10 in default late models for your time to show up!

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Re: VLR Format/Racing 12 years 8 months ago #25250

Karl this is a really good idea, and Ice you are correct about racing against the best you get better. I think I am a lot better then I used to be but still not on level with you, shock, wheel, karl and people like that. I just think leagues could make it better racing for all. Even if they do have to have 3 to 4 feature a night, that would at least let everyone have a chance of running for a win. Maybe they need to do it like Turbo is doing the Corr series he is doing everyone runs a heat, then based on where you finish in your heat is the feature you get put in. That way everyone gets to run in a feature and you are in a feature with guys that are about the same speed as you at that track.

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Re: VLR Format/Racing 12 years 8 months ago #25251

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Qualifying is the most fair format in dtr2. If you qualify 39th and are the 39th fastest car come race time you're not going to make the A Main, and honestly you wouldn't deserve to make the A Main. However if it's a pill draw and you draw first, but you're still the 39th fastest car at a track that you can't pass at and transfer into the feature, then I don't believe you deserve to be in the feature because you got guys who would've qualified near the front who have to start last in a heat that's only 10 or 12 laps with no chance to get to the front.

I'm trying to beat Wheel for the BLS championship and a few weeks ago at BMS Atomic he started second in his heat, and I started 9th. Well he has a heck of a lot better chance of getting in the show than I do since the heat races are ONLY 10 laps. If you're gonna do a randomizer at least give the guys in the back a chance to pass enough cars to even get into the show. 10 lap heats a 1/4 mile 10-12 seconds tracks is no time at all.

I had one of the fastest cars that night but could only get to third in my heat and had to go through a B Main while Wheel was starting front row of the feature. And how do we know the lineups are even fair? I'm not sure, I always start in the back with the randomizer so maybe it's my name or something but it's especially at the tracks I'm good at that you can't pass.

BLS Kokomo this year I started tail of my heat and it was only 10 laps and that track is almost impossible to pass...makes me wonder sometimes. With qualifying you know for a fact that you're starting where YOU put yourself and not where someone's randomizer put you. Randomizer can really fk up someones points night when the guy your trying to beat for a championship starts first in a heat and you start tenth. How is that even close to fair? Qualify better if you want to start up front but don't let it be decided by a pill draw and know your race is ruined before it even starts.
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Re: VLR Format/Racing 12 years 8 months ago #25252

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We try to make it where the best or fastest 10 cars make our shows. Some people don't like that but the one's who practice for hours and get fast do. We invert top 4 for each heat which does help some guys who qualified mid pack, but the heat laps are 12 which gives everyone plenty of time to move up.

Then you got the C Mains which are 12 laps. Not a whole lot of time, but generally the speed level of the drivers isn't as fast in the C Main so if you're a really fast guy who wrecked in heat, you still got a chance.

Then the B Main is 20 laps which is plenty of time for a fast car to come from the back to the front.

Then the A Mains are almost always 50+ laps which once again gives anyone starting in the back a real shot of winning if they are fast. So it's all about getting everyone in the show who drove their way into it and letting everyone in the feature having a shot to win instead of 25 or 30 lap A Mains where guys in the last couple rows have their work cut out for them. Qualifying is the most fair format in dtr2!!
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Re: VLR Format/Racing 12 years 8 months ago #25253

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ERL_Goat wrote: Karl this is a really good idea, and Ice you are correct about racing against the best you get better. I think I am a lot better then I used to be but still not on level with you, shock, wheel, karl and people like that. I just think leagues could make it better racing for all. Even if they do have to have 3 to 4 feature a night, that would at least let everyone have a chance of running for a win. Maybe they need to do it like Turbo is doing the Corr series he is doing everyone runs a heat, then based on where you finish in your heat is the feature you get put in. That way everyone gets to run in a feature and you are in a feature with guys that are about the same speed as you at that track.


You are really good Goat. And before you took a break due to work last year you had gotten a lot better and were a top 15 driver IMO but right after that you weren't able to race as much.
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Re: VLR Format/Racing 12 years 8 months ago #25254

in Daul track racing we ran for first sesion 2 tracks each night started at bloom full program then harrison never used qulifying did random heats and then lined up buy results of heats 2nd sesion we had 2 nights but 1 track bloom wensday harrison thursday ill tell u know it was 1 of funnest sesion ever had in dtrs and bigest car count if i rember right. past racing series i ran we tryed difrent format . ever clas u run ran hots to start track was abouve 70% wet when started hots then we run heats for each class. i always wrote finish order in a note book so i could use it to start line up for a mian. then we run a mains for each class. keep in mind as u race each race track dry little. but there only be 1 set hot laps to begin the night makes more relistic in my opion. Karl idea is a good 1. i like it more than i do the new tour i just created. hears y 1 track u can race 1 main class and have least 2 support clases to run also gives drivers more varity to run. another idea within this is that drivers that dont want run lm class can run suport class only there alote ideas out there and each are good i like trying difrent ideas and the format i ran with dtrs was 1 best but adding relistic racing format adds to it.

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Re: VLR Format/Racing 12 years 8 months ago #25255

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In order, the most fair formats in dtr2 are this:

1. Qualifying (Start where you deserve based on qualifying)

2a. Reverse Points (At least with this format you know you will be starting in the back with other point contenders instead of you starting 10th in the heat and the points leader starting first in his heat like with a randomizer.

2b. Passing Points (This is fair because it's up to the driver to pass as many cars as they can in the heat and you can still finish 2nd or 3rd in the heat and have the most passing points if you started far back in the field)

3. Randomizer (Not fair at all. And you don't know if the guy running the randomizer is being crooked or not.)
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Re: VLR Format/Racing 12 years 8 months ago #25262

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I myself am personally not a fan of the qualifying. I just can't hit a good lap in a 3 lap run. Over the past few days I've been running by myself practicing. 10 laps at a time. My fastest laps were like lap 6, lap 7. Never in the first 3 laps. I can't get into a rythem that fast and click off lap times. So my qualifying times always suck. I wouldn't say its the most fair way of starting because not everybody can get the good lap times in such a short time.
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: VLR Format/Racing 12 years 8 months ago #25268

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It's definitely the most fair. It's not anyone but your fault if you suck in 3 laps or choke. I've done it before but it wasn't because of the format, it was because I screwed up or didn't get focused enough.
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Re: VLR Format/Racing 12 years 8 months ago #25269

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thats y i some times dont show up i know i dont have a chance to run featcher but i like qul as much as random starts
just need a non qull race or 2 mains

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Re: VLR Format/Racing 12 years 8 months ago #25275

only time u need qulifying in dirt racing is for a big event otherwise u should use random starts for heats im not fan of qulifying and wront use it for anything i host just my opion if i was ganna do a weekly racing points champ at same track this would be my format

hot laps

heat races random start or even in heat 1 odd in heat 2 either or would work

b main if needed

a main (write order of finish on notepaper H1 even cars in order they finished there heat race. H2 odd cars in order they finished. then a main line up would be. H1 inside lane H2 outside in order they finished heats. realystic racing format from a friday or sat night track

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