Well I love all kinds of drafting, and I love Short tracks also! IMO you gotta be good at everything in that sport or u will fall behind and be left out! When I started running DTR2 I HATED Pukeview,and Strodeo, but when I learned how to draft, I LOVE ANY draft track. The "art" is making sure the guy/girl in front of you has a fast car and can hold a line, and will run the draft line (yes there is a draft line) with ya, then most of the time you will be in 1st gear (when pushing) and when you get to the straights hit 2nd to push, but wait till you get on his/her bumper to hit 2nd and push, other wise your gonna send him/her sideways, when you get close to the corner, LET OFF, drop to 1st gear, that'l get u off of the guy/girl to stay about 1/2 a car length off, then floor it coming out, that'l draw you to him/her and then connect hit 2nd and go (like ICE said, there are only a few who can do this). When getting pushed, run the fast line and run your fastest, expect to be hit hard the first couple times. till they get used to your line, when connected you can run the middle all the way around, pretty much any track, and FLY!!! This is the diffrerence from running a .78 (@Peak) alone, to a .68 in draft!
Now when bump drafting, the lead car will run the fast line, while the push car lays off in the corners, drops about 3 car lengths back get a good run and BLAM! send you down the track, while that's happening, momentum carries the push car back to ya for another shot. The best way to do this is to time your shots to when the lead car is going in, coming out or down the strights, making sure to "punt" them through the corner (if it's a Wide F Open turn) if you have to slow for a corner (ie. Peakview turn 1) then let up, follow CLOSE and then punt them through the turns, then momoentum brings the push back to the lead car and so on! That's the difference between runnin .68 in draft (@Peak) and a .59 in Bumpdraft! That's MO!!!