Sunday, November 24, 2024

VLR FAST 10'S ARE BACK

VLR Fast 10's are BACK (2023)! Click here to view! Simply join 74.91.122.77:32263 IP in DTR2 and set the laps to 10 in default late models for your time to show up!

To get the game to work online, simply download RivaTuner Statistics Server and click the + sign to add dtr2.exe and then set the frame rate to be 120FPS!

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Re: BMS Tri-City 2k12 12 years 10 months ago #19313

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transparency? explain yourself jedi......lol..jk

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Re: BMS Tri-City 2k12 12 years 10 months ago #19314

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if i can change the AI just for figure 8 racing maybe...we will see how bored i get with it

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Re: BMS Tri-City 2k12 12 years 10 months ago #19315

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Like I noticed opening up some of your alpha textures in Photoshop on some of your tracks I don't see the alpha layer lol it's weird, and I'm not sure how it even shows up in the game that way but it does. You can make the track more transparent with alpha channels by painting the alpha channel a gray color (as opposed to white). I'm not sure how it works in your porgram so you may not have a clue what I'm talking about lol
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Re: BMS Tri-City 2k12 12 years 10 months ago #19316

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BMS wrote: if i can change the AI just for figure 8 racing maybe...we will see how bored i get with it


Cool. I love figure 8 racing so there can't be too many Figure 8 tracks. :P
A main wins: 151*'

B main wins: 50

C main wins: 5

D main wins: 1

Dash wins: 133

Heat race wins: 339***

Championships: 15*

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Re: BMS Tri-City 2k12 12 years 10 months ago #19317

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am playing with photoshop...but i will send it to ya later

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Re: BMS Tri-City 2k12 12 years 10 months ago #19318

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It's ok. Just open the .tga of the infield track in Photoshop and there's a channels tab beside the layers tab and just paint the Alpha channel a grayish color and see how it looks. White = it shows up completely. Black = it doesn't show up at all. Gray = Shows up in between, so mess with different colors of gray.
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Re: BMS Tri-City 2k12 12 years 10 months ago #19319

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but you are right ...i dont have a clue what you are talking about.....i have never painted anything in this game in layers...probably because i dont understand it

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Re: BMS Tri-City 2k12 12 years 10 months ago #19320

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ok dude thanks.....learned something new today

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Re: BMS Tri-City 2k12 12 years 10 months ago #19324

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There the friggin tire is no longer in the figure 8 racing lane and i completely changed the infield texture..and put a few cones down
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Re: BMS Tri-City 2k12 12 years 10 months ago #19362

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ALMOST DONE!!!!
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Re: BMS Tri-City 2k12 12 years 10 months ago #19363

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Re: BMS Tri-City 2k12 12 years 10 months ago #19406

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Ok guys i just let it go....thanks to Shock and Jammin' for all their help

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Re: BMS Tri-City 2k12 12 years 10 months ago #19408

Great Job on the track now time to get my set up down running a 12.01 in Gen 5
if you aint cant beat them then get a faster car or quit

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Re: BMS Tri-City 2k12 12 years 10 months ago #19409

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Dont feel bad ....i have been on and off that track for a week and with this grip i have only mustered an 11.86.....and thanks for the props...researching Devils Bowl now(banking and whatnot)

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Re: BMS Tri-City 2k12 12 years 10 months ago #19410

i think it is about 15 to 18 degrees all the cornering comes from the change of elevation form front to back stretch
if you aint cant beat them then get a faster car or quit

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Re: BMS Tri-City 2k12 12 years 10 months ago #19412

im still trying to find a good picture of Gustin's car to get more on the skin have all the base done and got the numbers
if you aint cant beat them then get a faster car or quit

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Re: BMS Tri-City 2k12 12 years 10 months ago #19413

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10 feet higher on back correct? probably more like 18 in 1 and 4 and 15 in 2 and 3

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Re: BMS Tri-City 2k12 12 years 10 months ago #19414

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all is good no hurry

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Re: BMS Tri-City 2k12 12 years 10 months ago #19415

yeah i beleive it is ten might be more and the banking could be 18 and 15
if you aint cant beat them then get a faster car or quit

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Re: BMS Tri-City 2k12 12 years 10 months ago #19416

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probably varies because of the elevation change......you have run there...the pics dont give me a good banking idea....but i am still just researching.....what is the fast way around that place?

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